This game genre is a long-time overdue:

If A Force More Powerful finds an audience, the possibilities for social justice gaming are endless. Imagine games that provide proper context to historical events — Chomsky style — and are a blast to play. Quite seriously, that could drastically alter the political landscape of future generations. I mean, what would the propagandists counter with? Non-thinking first person shooter games that simply glorify war and death?

I ordered it today, so figure 5 days for delivery and 3 consecutive all-nighters for gameplay… I’ll have a review by the end of next week. Unfortunately, I’m not kidding around.

(via The Republic of T)


5 Responses to “A Force More Powerful Than A First Person Shooter”  

  1. 1 Terrance

    I got my copy yesterday and tried it out last night. I’ll have a review coming up after I’ve played it a bit more, and I’m also working on creating a scenario related to a story I blogged about pretty extensively in the last couple of months. What I can say right off the bat is that there’s a surprising degree of depth in the game when it comes to organizing a succesful campaign. I can see this being useful to some organizations as a training tool.

  2. 2 Sean Coon

    man, i can’t wait for mine to get here!

  3. 3 DeWitt Clinton

    Wow. I recall you describing this type of game to me in detail just a few months ago. Apparently you were on to something. It must be nice to see that the ideas have momentum.

  4. 4 Sean Coon

    dude, if this thing gets legs… well, you experienced my rant first hand. ;-)

    terrance, an explicit training tool is great, but imagine if this becomes the first stab of implicit learning tools; social activism increased and sharpened via the osmosis of the youth immersed in relevant gaming experiences. now that’s the future of accountability.

  5. 5 gillo

    Interesting to see if their forum will also give voice to activism issues.